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- Title of Exhibit Proposal:
The Craft of Organic Programming (Ref #228)
- Date:
- 27-10-2006 14:09:39
- Status:
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Accepted with revisions
- Rating:
- 7
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Details:
- Please Note: I would be very happy to give an accompanying paper on this subject if it is deemed appropriate
Background
My PhD research entitled ?Towards a New Design Strategy: A Visual and Cultural Analysis of Small-Scale Pattern on Clothing? involved creating algorithms to produce non-repeating textile patterns using Visual C++. As I was working with this technique, I became increasingly aware that far from becoming disassociated from the ?craft? of textile design and production, my programming was becoming a new craft process, involving the weaving and manipulation of code rather than physical fibres or fabrics. Many of the well-documented aspects of craft process, especially the ?happy accident? and developmental approach that comes through continual experimentation and ?trial and error?, are present in my creative techniques. The resultant fabrics, however, are in no way attempting to mimic existing craft practices. Another aspect the work that increasingly fascinates me is the manipulation of the, (almost necessarily) geometric nature of the patterns into forms that appear in some way organic.
Nature of Research
The software already developed generates non-repeating patterns for the intended end-use of digitally printed fabric. This concept originates from the recognition that the development of digital printing on fabric allows previously unviable opportunities for innovation, specifically by removing the commercial necessity of the repeating pattern. In other words, in theory at least, a software-generated pattern can be generated and printed directly from computer to ink-jet printer, producing metres of fabric with no intentional repeating pattern.
Methods
For this exhibition, I will continue development of the software created for my PhD with two specific intentions:
1. To identify and develop the aesthetic qualities of the patterns that best reflect the organic nature of their creation through the crafting of the computer code.
2. To further explore the nature of ?craft? and its relation to the creative process involved in writing and generating computer code for this purpose.
Methods used to fulfil these intentions will be:
? visual analysis and classification of natural of organic forms in order to better interpret the qualities of the patterns produced
? further literature review into the nature of craft and its processes
? development and generation of software
? creation and construction of fabric
Outputs
It is envisaged that the new work will be patterned fabric of a non-repeating nature that exemplifies qualities of craft process and displays some of the organic qualities associated with the natural world. Particular imagery may be based on the simple leaf forms shown in the examples of my previous work (Image 2 and 3), meandering foliage (image 4 & 5) or other possibilities such as pebble or cloud formations. They would be displayed as fabric stretched or draped over three dimensional forms and on paper.
Images Included:
1. Ink-jet printed silk with Bezier curve pattern, 2002
2. Ink-jet printed silk with simple leaf form, 2002
3. Paper printed dense leaf pattern, 2002
4. Paper printed linked stem pattern, 2002
5. Paper printed meandering lines pattern, 2002
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Images: (Click on the image to view it full size in a new browser window)
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Reviewer Comments: